What makes a good programmer?
- A good programmer lints early and compiles often.
- A good programmer reads SICP when taking public transport.
- A good programmer listens to house music.
- A good programmer never wears denim jeans.
- A good programmer frequently reads mathematical papers.
- A good programmer writes in Plan 9 C and transpiles to ANSI
C.
- A good programmer records his own keystrokes.
- A good programmer is efficient, but not any more efficient than
necessary.
- A good programmer optimizes first and writes code second.
- A good programmer maintains a state of celibacy.
- A good programmer reads the spec; a bad programmer writes
it.
- A good programmer uses subtitles.
- A good programmer has encountered a member of the Knickerbocker
club in an intimate capacity.
- A good programmer wraps his code to 43 columns.
- A good programmer avoids orange tags, but picks up green
ones.
- A good programmer remembers that he has forgotten.
- A good programmer uses an Emeralite.
- A good programmer comes out of left field.
- A good programmer cleans his plate.
- A good programmer avoids the disk unless absolutely
necessary.
- A good programmer does not care about licenses.
- A good programmer uses tapes.